Presentation On MOG Android
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MOG Android Presentation Transcript:
1.MOG Android
2.Introduction
Multiplayer Online Game, targeted towards Android Platform.
Concept: platform based arcade survival.
3.Development Environment
Eclipse IDE
Android SDK (ADT,AVD,ADB)
AndEngine GLES2.0
VMware WorkStation
Apache/XAMPP
Adobe Photoshop CS
4.Compatibility (Specifications)
Android OS 2.2+ (Froyo - onwards)
Built in GPU preferred in device
Internet Access
(some skill)
5.The Game
multi-user-real time, simple 2D platform ,kill or be killed scenario , with ranking and high scores.
AndEngine GLES2.0 library for game development.
6.Features of Engine used:
Engine (LimitedFPSEngine)
IResolutionPolicy
Camera (Bound Camera)
Scene
HUD
Entity (Sprite,Animated Sprite)
Texture, TextureRegions
Box2DPhysicsExtension
7.Addons:
XML parser (For Loading level/stage/arena)
Digital OnScreen Joystick (multi touch)
And ofcourse GameLogic.
8.The Server (For now)..
Ubuntu11.10 OS
Apache XAMPP
Hosted on a guest OS on Vmware
Eg application “XnD’s” is testing client-server communication and stability of XAMPP as a game server. (though not advised).
9.Targets:
Server (dedicated) [Apache/Java/NFC]
Audio/Sound
SpriteSheet and diviersify stage environment
Improve aesthetics
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MOG Android Presentation Transcript:
1.MOG Android
2.Introduction
Multiplayer Online Game, targeted towards Android Platform.
Concept: platform based arcade survival.
3.Development Environment
Eclipse IDE
Android SDK (ADT,AVD,ADB)
AndEngine GLES2.0
VMware WorkStation
Apache/XAMPP
Adobe Photoshop CS
4.Compatibility (Specifications)
Android OS 2.2+ (Froyo - onwards)
Built in GPU preferred in device
Internet Access
(some skill)
5.The Game
multi-user-real time, simple 2D platform ,kill or be killed scenario , with ranking and high scores.
AndEngine GLES2.0 library for game development.
6.Features of Engine used:
Engine (LimitedFPSEngine)
IResolutionPolicy
Camera (Bound Camera)
Scene
HUD
Entity (Sprite,Animated Sprite)
Texture, TextureRegions
Box2DPhysicsExtension
7.Addons:
XML parser (For Loading level/stage/arena)
Digital OnScreen Joystick (multi touch)
And ofcourse GameLogic.
8.The Server (For now)..
Ubuntu11.10 OS
Apache XAMPP
Hosted on a guest OS on Vmware
Eg application “XnD’s” is testing client-server communication and stability of XAMPP as a game server. (though not advised).
9.Targets:
Server (dedicated) [Apache/Java/NFC]
Audio/Sound
SpriteSheet and diviersify stage environment
Improve aesthetics
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